Roadmap
What is coming next
Every update is free for everyone who bought Mageloom FX. Updated 11 November 2026.
Version 0.5: early access
The first public release, planned for early 2027. Test builds are running now.
- Generate, stage and export. 19 families, 16 materials including liquids, 3 looks, the cast stage, sprite sheets and PNG sequences.
- Godot 4. Sprite sheet scenes that stay linked to your project, and Live 3D: the effect plays inside Godot itself, sharp from any camera. Godot 4.4 or later.
- Unity 6. A package that builds 2D and 3D prefabs on import, for the Built-in Render Pipeline and URP, and updates in place. Live 3D for Unity before launch.
- 40 starter effects. Fire, ice, poison, level-up, heal and buff effects, ready to drop in.
- Liquids. Blood, water, acid, slime, ichor and poison that splash and pool, shaded instead of glowing.
- Effects you can drive from the game. Recolour and scale at runtime, a real light and ground decal, and hit and finish events.
- Pixel-art mode and 8-direction sets. For 2D and isometric games.
- Your own materials and meshes. A material editor, and .glb, .gltf and .obj import.
- Windows and macOS. Linux as a beta.
Version 0.6: 2D comes to the app
The next update after launch.
- Classic 2D editor in the app. The 2D editor from the web version, so 2D recipes open on desktop too.
- Flat 2D effects. Side-scroller hits and UI effects such as button glows, pickups, level-ups and hit flashes, with no 3D stage needed.
- Lit smoke. Smoke and dust that take light from the effect and the scene.
- Your own textures. Use your PNG textures on any element.
Version 0.7: more engines and packs
Planned after 0.6.
- Unreal Engine export. Sprite sheets and materials for Unreal, then Live 3D.
- Effect packs. Themed sets made with the app: elemental, holy and shadow, gore.
- Better liquids. Water that refracts and sparkles, and richer splashes.
- Unity HDRP. The High Definition Render Pipeline.
Later
Planned, without a version yet.
- Steam, then version 1.0. Early access on Steam first, then version 1.0 when the tool is complete. Early buyers keep their copy and every 0.x and 1.x update.
This is a plan, not a promise: the order and contents can change. Please buy Mageloom FX for what it does today. Ideas and requests: [email protected], or Help, Report a bug in the app.